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E-Books50 Tips on JavaScript 50 of the most interesting features, concepts, and patterns in JavaScript



50 Tips on JavaScript 50 of the most interesting features, concepts, and patterns in JavaScript
Free Download Krasimir Tsonev, "50 Tips on jаvascript: 50 of the most interesting features, concepts, and patterns in jаvascript."
English | ASIN : B09QP9NH48 | 2022 | 150 pages | AZW3 | 4 MB
Learn about destructing, iterables, generators, helpful browser APIs. The book covers concepts like higher-order functions, memoization, currying, and state machines. You will find the fundamentals of Flux and Redux and see how patterns like singleton and publisher/subscriber work.


Every topic comes with a profound explanation, code samples, and illustration. The author spent a year crafting each of the chapters to make your learning experience smooth and enjoyable.
The book is targeting developers that already have experience with jаvascript.
Table of contents:
1. Basics
1.1 Strict equality
1.2 Comma operator
1.3 Spread operator
1.4 Destructing
1.5 Optional chaining
1.6 By reference or by value
1.7 Reducing
1.8 Async/await
1.9 Iterable protocol
1.10 Generators
2. Browser APIs
2.1 Printing JSON
2.2 Object.assign
2.3 Capture groups
2.4 Tagged template literal
2.5 Media query list
2.6 Event delegation
2.7 Error handling
2.8 Blast from the past
3. Implementations
3.1 Asynchronous Immediately Invoked Function Expression
3.2 Asynchronous queue
3.3 jаvascript module system as a singleton
3.4 Call-to-action widgets script tag replacement
3.5 Removing fields from objects
3.6 A must have function argument
3.7 Loading jаvascript file dynamically
4. Popular concepts
4.1 Readability
4.2 The return statement is not the end
4.3 Always get a value
4.4 This
4.5 Scope
4.6 Manually creating block scope
4.7 Call, apply and bind
4.8 Chaining
4.9 Recursion
4.10 Higher order functions
4.11 Memoization
4.12 Partial application
4.13 Currying
4.14 Dependency injection
4.15 State machines
4.16 Reducers
4.17 Flux architecture
4.18 Redux
4.19 Communicating sequential processes
5. Design patterns
5.1 Singleton
5.2 Factory pattern
5.3 Module revealing pattern
5.4 Publisher/Subscriber pattern
5.5 Mixins
5.6 Command pattern done with generators
Read more

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