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E-BooksGame Animals, Videogames, and Humanity



Game Animals, Videogames, and Humanity
English | 2022 | ISBN: 1517910196 | 248 pages | True EPUB | 1.55 MB
Videogames conjure new worlds for those who play them, human or otherwise: they have been played by cats, pigs and penguins, and they let gamers experience life from the perspective of pets, predators, and prey. Tom Tyler's eclectic collection of essays considers a host of animals who challenge players to think anew about winning and losing, difficulty settings, accessibility, virtuality, vitality and vulnerability, and much more.





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