

3D Tuts & Design
3D Tuts & Design → Mastering SOLIDWORKS (2024–25) – A Complete Course
Published by: E-Learning79 on 21-12-2024, 02:14 |
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Free Download Mastering SOLIDWORKS (2024–25) – A Complete Course
Published: 12/2024
Created by: CADCIM Technologies
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All | Genre: eLearning | Language: English | Duration: 36 Lectures ( 7h 59m ) | Size: 4.52 GB
3D Tuts & Design → Master Unreal Engine 5 Advanced Door Systems Blueprints
Published by: E-Learning79 on 21-12-2024, 02:14 |
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Free Download Master Unreal Engine 5 Advanced Door Systems Blueprints
Published: 12/2024
Created by: 3D Tudor
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All | Genre: eLearning | Language: English | Duration: 42 Lectures ( 8h 54m ) | Size: 8 GB
3D Tuts & Design → Learn 3D Animation – The Ultimate Blender 4.3+ A–Z Guide
Published by: E-Learning79 on 21-12-2024, 02:14 |
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Free Download Learn 3D Animation – The Ultimate Blender 4.3+ A–Z Guide
Last updated: 10/2024
Created by: Alex Cordebard
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English + subtitle | Duration: 152 Lectures ( 28h 20m ) | Size: 19.6 GB
3D Tuts & Design → Introduction to Maya 2025 – UV Toolkit with Eric Keller
Published by: E-Learning79 on 21-12-2024, 02:14 |
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Free Download Introduction to Maya 2025 - UV Toolkit with Eric Keller | The Gnomon Workshop
Eric Keller | Duration: 4:37 h | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 4,58 GB | Language: English
Mastering the creation, editing, and layout of UV texture coordinates is fundamental for anyone involved in modeling and texturing. These coordinates are essential as they dictate how 2D textures map onto 3D surfaces, playing a pivotal role in nearly every computer graphics pipeline, from gaming to visual effects, and even motion graphics. Maya's UV Toolkit offers a comprehensive suite of tools, refined across numerous software updates. This workshop provides an in-depth analysis of the toolkit, examining each tool, option, and setting available, along with insights into the UV Editor itself.
The detailed tutorial begins with the first 11 chapters focusing on a thorough walkthrough of the UV toolkit. Instructor Eric Keller explains and demonstrates each function from the top of the interface to the bottom, detailing the UV Editor's layout and highlighting special tools found on the UV Editor shelf. From chapters 12 to 17, he shifts to a practical application using a character model to demonstrate how these tools are utilized in real-world scenarios.
You'll learn how UVs are created and laid out for different parts of a model, including the body and clothing. Remember, the methods to create and arrange UVs vary greatly depending on the end use of the model. While these examples showcase the toolkit in action, they are not prescriptive but rather illustrative of various techniques. In the concluding chapter, Eric shares some advanced tips and strategies for managing UV texture coordinates in Maxon's ZBrush.
3D Tuts & Design → Gumroad – Rig a Skeleton with Blender and Rigify
Published by: E-Learning79 on 21-12-2024, 02:14 |
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Free Download Gumroad – Rig a Skeleton with Blender and Rigify
Steven Knipping | Duration: 1:18 h | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 986 MB | Language: English
In this step-by-step video course, you'll learn how to rig a Skeleton 3d model. We'll be using Blender - the free and open-source 3d content creation suite - and the free auto-rigging system Rigify.
By the end of the course, you'll have a fully rigged skeleton model, animated using mocap and retargeting. You can even get it ready for export to a game engine, should you wish to.
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3D Tuts & Design → Fxphd – Introduction to RenderMan by Liam Whitehouse
Published by: E-Learning79 on 21-12-2024, 02:13 |
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Free Download Fxphd – Introduction to RenderMan by Liam Whitehouse
Liam Whitehouse | Duration: 4:42 h | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 3,98 GB | Language: English
This course focuses on the fundamentals of Pixar's RenderMan and covers some of the main features of the renderer, MaterialX LAMA, and RenderMan lighting as well as the myriad of render settings to get the fastest and highest quality renders with fantastic artistic and creative control.
Liam Whitehouse is an Australian based senior VFX artist who has been in the 3D industry since 2003 and has used RenderMan for many years. He has worked on various projects over the past 21 years including most recently environments in The Fall Guy, underwater environments in Aquaman 2, Lindon forests in The Rings Of Power, photorealistic canyon environments for The Falcon and the Winter Soldier on Disney Plus, and the hollow earth environments for Godzilla vs Kong, as well as photogrammetry rocks in Avatar 2.
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3D Tuts & Design → Fxphd – Hard Surface Modeling for Production by Adam Dewhirst
Published by: E-Learning79 on 21-12-2024, 02:13 |
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Free Download Fxphd – Hard Surface Modeling for Production by Adam Dewhirst
Adam Dewhirst | Duration: 7:42 h | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 5,73 GB | Language: English
This Autodesk Maya hard surface modeling course focuses on creating a detailed Spider Tank. Members will learn essential techniques for modeling complex mechanical structures, including hard surface modeling workflows, precision detailing, and creating clean topology. The course covers everything from initial concept to final model, guiding participants through the entire process of constructing the Spider Tank, including joints, paneling, and detailed internal structures. Ideal for those looking to enhance their skills in 3D modeling, this course offers hands-on experience and practical insights into producing professional-quality hard surface models in Autodesk Maya.
The course is taught by Adam Dewhirst, a lead modeller at ILM London with 18 years of experience in the industry. Formerly the Head of Assets at UNIT TV & Film and The Mill, his diverse portfolio includes work in commercials, film, games, and TV, with credits on projects like Tenet, Guardians of the Galaxy, Audi, Nike, and the BBC campaigns. He has also produced video tutorials on low-poly design and character modelling, featuring his work in various publications.
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3D Tuts & Design → Domestika – Introduction to ZBrush
Published by: E-Learning79 on 21-12-2024, 02:13 |
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Free Download Domestika – Introduction to ZBrush
Last updated: 12/2024
By Luis Alberto Gayoso Berrospi, 3D Artist
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: Spanish, English + subtitle | Duration: 48 Lessons ( 9h 35m ) | Size: 5.44 GB
3D Tuts & Design → SOLIDWORKS – Introduction To Finite Element Analysis (FEA)
Published by: E-Learning79 on 30-11-2024, 04:37 |
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Free Download SOLIDWORKS – Introduction To Finite Element Analysis (FEA)
Last updated: 11/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.83 GB | Duration: 4h 15m
Master Basic Tools And Techniques Of SOLIDWORKS FEA Static Simulation Following Step By Step Training + CSWSA-FEA Prep
3D Tuts & Design → CCGMA – loth Creation and Simulation for Real–Time
Published by: E-Learning79 on 30-11-2024, 01:42 |
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Free Download loth Creation and Simulation for Real-Time - CG Master Academy
Michele Ahn | Duration: 10:46 h | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 15,2 GB | Language: English
This course covers how to incorporate Marvelous Designer into cloth workflows for real-time character creation, from software basics to advanced techniques for creating realistic and stylized garments. The course will begin with an introduction to the software by creating modern, contemporary garments and then a deep dive into project workflow for highly detailed clothing of various materials using Marvelous Designer, Zbrush, and Unreal Engine. Not only will students learn how to use the software, but gain a deeper understanding of how to create realistic and appealing garments for AAA games.
Students will learn advanced techniques for Marvelous Designer, how to iterate between Marvelous Designer and Zbrush, how seams, stitching, and folds can aid in realism and appeal, and tricks for retopologizing cloth for quality bakes and animation. Students will complete multiple portfolio pieces, including contemporary costuming and fantasy garments based on provided concept art.
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