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3D Tuts & Design

3D Tuts & DesignBlender Cosmos Procedural Gas Planets with Blender



Blender Cosmos Procedural Gas Planets with Blender
Free Download Blender Cosmos Procedural Gas Planets with Blender
Published 2/2024
Created by Yassine Larayedh
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 7 Lectures ( 1h 14m ) | Size: 837 MB



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3D Tuts & DesignBlender 3D Intro – The Magic Stone Adventure – For Beginners



Blender 3D Intro – The Magic Stone Adventure – For Beginners
Free Download Blender 3D Intro – The Magic Stone Adventure – For Beginners
Published 2/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 6.38 GB | Duration: 4h 6m
Absolute Beginner friendly course teaches 3D through storytelling. Learn: Modeling, Low Poly Graphics, Materials & more



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3D Tuts & DesignAutoCAD LISP VLX Routines Atuomation



AutoCAD LISP VLX Routines Atuomation
Free Download AutoCAD LISP VLX Routines Atuomation
Published 2/2024
Created by Abu Hamzah
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 107 Lectures ( 1h 49m ) | Size: 1.71 GB



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3D Tuts & DesignAutocad Electrical 2024 A Tutorial Series



Autocad Electrical 2024 A Tutorial Series
Free Download Autocad Electrical 2024 A Tutorial Series
Published 2/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.81 GB | Duration: 5h 16m
For Electrical Control Designers



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3D Tuts & DesignCGMA – Fundamentals of Architecture Design



CGMA – Fundamentals of Architecture Design
Free Download CGMA – Fundamentals of Architecture Design
MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 44100 Hz | Duration: 16h 54m | 7.54 GB
Genre: eLearning | Language: English
This is a project-based course during which students will weekly be given assignments found typically in the entertainment industry. Each week focuses on using different architectural styles and building mini projects from them that utilize a different design principle. We will start out simple, but by the end of the term students will have a thorough understanding of various architectures, core design principles, and many aspects of visual development such as production sketches, interior and exterior shots, environmental storytelling, as well as prop design and layout.
Students will come away not only as better designers but have a stronger sense of world cultures, understand how the production pipeline works, and see how visual development plays a role crafting meaningful designs that are used to sell an idea or product.



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3D Tuts & DesignBlender – Create A Shabu Model



Blender – Create A Shabu Model
Free Download Blender – Create A Shabu Model
Published 2/2024
Created by Kornwanast Samachiktummakun
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 9 Lectures ( 2h 13m ) | Size: 1.82 GB



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3D Tuts & DesignBlender 2024 From Beginner To Pro – Particle System 2024



Blender 2024 From Beginner To Pro – Particle System 2024
Free Download Blender 2024 From Beginner To Pro – Particle System 2024
Published 2/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.78 GB | Duration: 2h 6m
Learn Modeling, Texturing and Particle System.



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3D Tuts & DesignHS–235 Small Scale Fluids



HS–235 Small Scale Fluids
Free Download HS–235 Small Scale Fluids
Jacktone Okore | Duration: 6:30 h | Video: H264 1280 x720 | Audio: AAC 44,1 kHz 2ch | 1,16 GB | Language: English
This course offers a unique approach to creating small-scale fluids specifically designed for macro-style shot sequences in production. In this 2-session course, students will delve into various concepts, including good surface tension approaches, custom fluid simulation control, and workflow techniques/hacks. Topics covered include, project setup do's and don'ts, FLIP settings (emission and variable viscosity), basic forces, working with collision objects for optimization, meshing, advanced use of forces, VDB techniques, fluid bending, and lookdev using rendering engines like Redshift and Karma.
You will leave the course with a better understanding of FLIP simulations for unique shot cases, including the advantages and disadvantages inherent in these scenarios. Additionally, you will learn valuable workflow practices utilized by Jacktone in his client work. By the end of the course, you will be ready to apply these new skills to real-world projects.
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3D Tuts & DesignThe Gnomon Workshop – Introduction to Maya for Animators



The Gnomon Workshop – Introduction to Maya for Animators
Free Download The Gnomon Workshop – Introduction to Maya for Animators
Erik A. Castillo | Duration: 3:02 h | Video: H264 1920x1076 | Audio: AAC 48 kHz 2ch | 335 MB | Language: English
PRACTICE ESSENTIAL ANIMATION EXERCISES
This introductory workshop is geared towards individuals pursuing a career in CG character animation and those with an interest in the field. The primary objective is to provide you with an introduction to the intricacies of animation using Maya, yet in an easy-to-digest manner.
Taught by Erik A. Castillo, former Animation Artist at DreamWorks, this comprehensive workshop aims to demonstrate that, while Maya may appear daunting at first, with the proper guidance, it can be significantly simplified. Additionally, the workshop aims to impart a methodology for approaching the craft of animation by prioritizing key aspects before progressing to more advanced concepts.



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3D Tuts & DesignThe Gnomon Workshop – Advanced Illustration and Key Art Techniques



The Gnomon Workshop – Advanced Illustration and Key Art Techniques
Free Download The Gnomon Workshop – Advanced Illustration and Key Art Techniques
Alex Nice | Duration: 3:17 h | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 1,65 GB | Language: English
2D CONCEPT ILLUSTRATION, 3D ASSET CREATION, 360 ILLUSTRATION AND INTERACTIVE CONCEPT DESIGN WITH VR
Learn from the industry-proven workflows of Art Department Illustrator Alex Nice, as he shares his processes for creating both flat 2D illustrations and 2D-to-3D interactive scenes.
Art Departments in the film industry are continually changing as new tools and technology make things easier and faster. However, with these new tools comes additional complexity. The never-ending challenge is finding a comfortable balance between art and technology within tight, uncompromising production schedules. As a professional artist for feature film, Alex covers his pipeline for creating a sci-fi environment set using various 2D and 3D applications. This workshop is not software-specific and is ideal for anyone with a basic understanding of 3D workflows.



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