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E-BooksThought-Provoking Play Political Philosophies in Science Fictional Videogame Spaces from Japan



Thought-Provoking Play Political Philosophies in Science Fictional Videogame Spaces from Japan
Thought-Provoking Play: Political Philosophies in Science Fictional Videogame Spaces from Japan By Martin Roth
2018 | 224 Pages | ISBN: 1387438808 | PDF | 34 MB
This book considers videogames as spaces of political philosophy. Emerging from a negotiation between designers, player and computer, they prompt us to rethink life in common and imagine alternatives to the status quo. Several case studies on science fictional videogames from Japan serve to demonstrate this potential for thought-provoking play.





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